Cinematic Lighting in Unreal Engine

A practical, production-style workflow to light real-time cinematics with shot continuity and render-ready polish.

  • Plan lighting from reference so you stop guessing

  • Light Night + Day passes and keep the sequence consistent

  • Polish key shots fast using a repeatable shot workflow

Founding Price: $60 (limited early access)


This is for you if...

  • Your shots don’t feel cinematic

  • One shot looks good, then the next shot breaks the mood

  • You keep tweaking exposure/color and can’t lock consistency

  • You want a clear workflow, not random tips

  • You want to master cinematic lighting in real time for unreal engine

  • You can place lights in Unreal

  • etc


What you'll learn

  • Break down film/game references into a clear lighting plan

  • Organize shots so lighting decisions scale across a whole sequence

  • Build a master lighting pass, then refine key shots and child shots

  • Shape characters with cinematic setups and controlled highlights

  • Use contact sheets to spot mismatches and fix them faster

  • Render clean outputs using Movie Render Queue


Curriculum highlights

Cinematic foundations
Contrast, color contrast, composition, depth, and shadow control.

Preproduction workflow
Reference breakdown, lighting diagrams, shot planning, contact sheets, Sequencer structure.

Night workflow: master to child to polish
Build the base mood, add practical's, refine and match shots.

Technical toolkit
CineCamera + anamorphic look, lighting blueprints/channels, Niagara basics, MRQ rendering.

Day workflow: plan to shape to polish
Exposure planning, sun direction, atmosphere, emissive control, shot consistency.


Instructor

Xavier Perez — Senior Lighting Artist (Unreal Engine)

6 years across short films, archviz, virtual production, and games. Architectural + photography background, strong cinematic lighting and color theory, with a focus on production workflows and shot consistency.

Cinematic Lighting

Environment Lighting

PBR / HDR Pipelines


What you will achieve

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